monster hunter world what weapon to use quiz

Monster Hunter: Earth has been out for a while now, but we haven't seen any pseudoscientific manufactures about how your option of weapon reflects who yous are as a person. Well, no longer will this be the case, for now is the time to combine monster hunting with utterly unscientific nonsense; now is the time to realise that yous're actually wielding your personality as a weapon. You aren't wearing your heart on your sleeve, y'all're beating dinosaurs and dragons to death with it. So, with all of the ado we take managed so far, here is what your weapon says about you.


Long Sword

The Long Sword is a nifty big katana, i that allows y'all to build up your spirit as yous fight and which culminates in you unleashing an astonishing combo and even gives you the ability to do some incredible aerial slashes that separate the screen in two. Using this weapon says a few things about you, the first of which tin can be summed upwards in a unmarried word: weeaboo. That's right, you are a giant anime nerd and the ability to use a katana is all you lot want in whatsoever game. The Long Sword as well has a broad arc of attacks, the issue of this in multiplayer is that you end up slapping your team mates effectually and ruining all of their attacks, because you are likewise selfish and believe you are better than everyone else. You are non.

Great Sword

The Great Sword is a giant sword, yous get to hit things actually difficult with it and information technology'll take ages to do so. Add in the accuse attacks and it becomes incredibly clear what information technology says about you: yous are lazy. You like to write it off every bit beingness efficient, merely you feel similar if the job is worth doing, information technology is worth doing once and with a temporary burst of try followed past a lie down, a takeaway pizza and a beer. You hope to the Elder Dragons that you volition only need to hit this fish looking idiot once, otherwise you just won't beat it. Besides, just because you got the last hit doesn't make yous the MVP.

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Dual Blades

The Dual Blades are 2 short swords that permit y'all to expend stamina in club to pull of insane multi-hit combos and eventually awaken your demon mode in order to deal fifty-fifty more harm. You also become a super sweet spinning buzz-saw attack if you bound attack a monster. If you chose the Dual Blades, I accept some important advice for y'all, you lot need to wait after yourself better. Certain, y'all might think it is courageous to throw yourself into the fray headfirst with nary a worry about your own safety, only when you've gotten carted off for the 3rd time in 3 minutes because you were trying to climb in an Anjanath's oral cavity to deal the nearly damage, maybe it is time to reverberate on why you are like this. Acquire to dear yourself.

Sword and Shield

The Sword and Shield is exactly what it says on the tin can, y'all know what you lot are getting here, a balance between attacking the enemy and defending yourself, plus the unique ability to use items while your weapon is out, a perfect beginner weapon.  All of these awesome weapons available and you lot go for sword and lath, actually? If this is your weapon of choice then clearly yous lack depth, you are the person at the party that tells a joke as the music dies and instantly kills the mood. Your fearfulness of standing out is painful. Get and go a hobby, you can be more interesting than this, and more importantly, it is okay to be more interesting than this.

Switch Axe

The Switch Axe is a large former axe that allows you to whale on enemies while building upwardly phials of energy. Once the phials have charged up you can unleash them in the sword form by attaching yourself like a limpet mine and exploding in much the aforementioned way. Naturally this weapon tells everyone that you lot are an overdramatic drama queen who demands attention like a cat demands to be fed every five minutes. "Look at me anybody I am on the monster" your weapon choice screams. You are incredibly needy and should probably acquire to let go. It is okay not to be the middle of attending, you lot might even like it.

Charge Blade

The Accuse Blade is a behemothic sword and shield that builds up energy to release when yous connect the two together into a giant axe. When in the axe form you can unleash devastatingly damaging attacks that can stun and break your enemies. Naturally if this is your weapon of choice and so you lot think you're pretty cool, because your a narcissist and a show off. Sliding about and making your sword glow looks absurd correct? Wrong, you are a try hard, you need to learn that being cool isn't almost trying to wait cool. You don't have to testify off, people volition like you for who you lot are without you rubbing their faces in information technology.

Hammer

The Hammer is a curt range heavy hitting blunt weapon designed to knock the monsters out and farm those sweet Kelbi horns, not to mention the fantastic flip assault as y'all leap from a cliff onto a Paolumu'due south head. You lack tact like most people like a second head, your subtlety is such that y'all probably wear stupid backwards caps with terrible logos on and article of clothing neon even if y'all aren't at a rave. Your friends don't ask your advice because yous brand them cry, you might recall y'all're just existence honest, only actually, you're just beingness inconsiderate. Just considering you thought something doesn't hateful you have to say it, if you can learn this then you will exist better for it.

Hunting Horn

The Hunting Horn allows the thespian to really help the squad work improve, you lot can play dissimilar notes in different orders in order to vitrify yourself and your friends, not to mention that you can ever hit things in the head when needs be. Using this means you are basically the cheerleader of your grouping, you try so hard to be nice to everyone that it tin can seem insincere. You don't have to get out of your way for everyone, doing people favours all the time won't make them like you lot. Your eye may well exist in the correct place, only don't identify all of your cocky worth in what you can exercise for others.

Lance

The Lance lets you blitz forrard into a boxing while keeping a guard upwards, it limits your attack to one plane of movement but if you position yourself correct then why would y'all demand anything else? You are earnest to a mistake, incapable of complex thoughts or ulterior motives. If you say something y'all mean it and that is bang-up, but the lack of interesting conversation will bore well-nigh people to tears, maybe they don't want to just talk about the weather and what yous watched on TV last night, you're practically an NPC. Become and read some verse or philosophy, you can exist more than a one dimensional character.

Gunlance

The Gunlance combines the defensive capabilities of the Lance and adds a gun to the end of information technology, you lose some of the effectiveness of the basic version but gain the ability to burn down off shells and perform some truly explosive attacks. Choosing the Gunlance just means that you remember you complicated and interesting, but you lot aren't. A slug with a shell is just a snail, you aren't actually any more complex because yous take a badge on your hipster beanie hat. Adding pumpkin spice to java doesn't modify the fact that yous are dull as they come. Stop trying to be more interesting by adding superfluous details, depth comes from within, non merely adding something lilliputian to something deadening.

Insect Glaive

The Insect Glaive combines aerial manoeuvrability with an insect pet who can assistance buff y'all and leave debuffs on your prey. Information technology allows for the best take a chance of mounting the monster and is immensely effective against the diverse winged wyverns found throughout the game. Y'all are the idiot that always chased afterward people with bugs in your hands and jumped out of trees and ended up hurting themselves. The phrase it's all fun and games until someone loses an eye, well it was fabricated for you, considering y'all always attempt to 1 up everyone else and end upwardly overdoing it. It'due south not that you are a bear witness off as such, it's just that yous similar to think you are more than talented than your friends and take every chance you can to prove it. Maybe end doing stupid things and you'll stop getting injure.

Bow

The Bow is the simplest of the long range weapons but as well allows for the all-time motion and some of the flashiest attacks available too, like an area of effect barrage that can assist to stagger your foes. You like to stay out of the way and set on from afar with words, you are the kind of person to be stood behind your bigger friend, leaning over their shoulder and threatening people. Bravery is certainly not something y'all sympathise and you embody being all bawl and no bite. Put simply you are a coward. You can't rely on other people for everything and one day you will have to pause out on your ain, it might be worth putting some work in and so yous volition survive.

Light Bowgun

The Light Bowgun offers an assortment of ammo types that can inflict different statuses and utilise different attacks. Plus you can set up traps in club to grab things off guard if they try and pursue you lot. You can't commit to anything, which ammo should you lot use, when should yous use information technology, should you heal your team or buff them? With all of these options who could possibly choose ane? Certainly not you lot, no doubt you end upwardly causing arguments when your friends are going out because you tin can never pick where you want to go, then fifty-fifty when y'all get there information technology takes yous ages to effigy out what you should have. If you lot never commit to anything, then you'll never accept annihilation, then brand a selection.

Heavy Bowgun

The Heavy Bowgun allows for more damage than the lighter iteration, and too allows for more ammo to be held as well, which means you lot can really let loose in the battles y'all're role of. Of course this assumes yous can work up the effort to even become involved.  You're the kind of person  that doesn't mind attacking but moving is a bridge too far. Rather than always moving to where you tin can hit the enemy, yous just expect for them to come to you. If the opportunity doesn't present itself then it obviously didn't be in the commencement identify. If you don't seek things out then you'll always be stuck in your rubbish expressionless cease chore, you have to chase things to make them happen.


So there you lot take it, each and every pick reveals the worst of united states and it is of import to acknowledge that or you can never exist ameliorate. Sure the truth hurts, just at least you tin can work on your flaws now and try to be a better person, and isn't that what this is all about?

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Source: https://www.thesixthaxis.com/2018/05/25/the-hard-truth-about-what-your-monster-hunter-weapon-says-about-you/

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